Castlevania (2017) Review


If you review media long enough there will inevitably come a point where your opinion will drastically differ from the general critical consensus. Well, after watching Castlevania I found myself in this exact predicament. Upon finishing Castlevania’s measly four episodes I was livid at how poorly made it was, at how stunningly mediocre the whole “season” ended up being. To my surprise, or maybe dismay, a cursory look on the internet revealed I was in the minority. It wasn’t hailed as a masterpiece, but it was generally received with positivity.

For background, Castlevania is based off a video game series of the same name (many entries of which I’ve played) and more specifically Castlevania III: Dracula’s Curse. The show, like the game, follows Trevor Belmont, a descendent of the heroic monster-hunting Belmont family who in recent years have been exiled from the church and society. He teams up with a mystic named Sypha and Dracula’s rogue vampire son Alucard to defeat Dracula and his demon hordes. Where the show deviates is in its explanation why: that the Christian Church burned Dracula’s doctor (and human) wife Lisa for “witchcraft.” With nothing left to make him happy, Dracula decides to burn it all to the ground, giving the people of Wallachia one year before he summons his armies from Hell and kills every last one of them. Not surprisingly, they waste their year and the country is slowly overrun by horrifying demons.

Now there are many ways to read this series: as an anime-influenced Western cartoon, as a gory horror fantasy show, as the latest Netflix original series, or (perhaps least interestingly, but most importantly) as a video game adaptation. In its favor as a horror fantasy show, it does have a somewhat interesting premise even if the story that follows is riddled with cliches. As a Netflix original series, it had really strong subdued performances by actors who do a good job with material that is only occasionally witty or engaging. As an anime-influenced Western cartoon, its character designs and background art are adequate and its fight scenes have really interesting stunts (mostly thanks to the whip combat, an underused weapon in media), but its animation is severely lacking. As a video game adaptation, it’s not a complete dumpster fire which immediately makes it one of the best adaptations of all time.

It’s easy to see why people enjoy Castlevania. Expectations were low going in, it does just enough things well that it’s not obviously bad, and it utilizes a few easy hooks, like gore and fight scenes, for people to latch on to. As a Castlevania fan, I’m well aware that it could have been way worse. As a film junkie and animation nerd, I can’t ignore that this does not mean that it’s very good. Looking back on my experience though, I can soundly point to one factor that absolutely ruined it for me and, if you read the rest of this review, may ruin it for you as well.

So let’s get this out of the way: don’t watch Castlevania… yet. It’s a very mediocre show all around, but it has a lot of promise. Unfortunately, at only four episodes it’s barely the first act in a larger story and doesn’t end in a remotely satisfying way. Once season two comes out in an ungodly amount of time, give the whole thing a watch. Until then? Don’t bother teasing yourself.

Alright now on to the no-fun part. So in the second episode of Castlevania, there’s a bar fight and it was during this scene that I noticed something. The rhythm of the fight was… off. The action would pause and then rush through a flurry of movement, an exchange of punches would be a tad too slow, the characters would react with just a half second more time than what felt natural. I tried to ignore it, assuming that this was because the characters were drunk, but even after that fight, this poor rhythm continued. It was noticeable in every sequence, be it the establishing shots, demons terrorizing the town, what should be standard dialogue, and, worst of all, every single fight scene. There would be a handful of times where I could ignore it, where I could buy back into the verisimilitude, but for the most part, this nagging thought consumed me: Castlevania is slowwwwww.

I mean “slow” in every single cinematic sense of the word. It’s infuriating. Every establishing or non-character centric shot is held a second too long, making it abundantly clear when those spaces are empty. The demons feel more like a few stragglers than an army, the citizens feel like a smattering of extras rather than a city, the scenery feels less like a world and more like a backdrop. These are all understandable limitations of the budget, but you’re supposed to cut fast enough that people don’t notice the details and Castlevania‘s uncomfortably long shots only highlighted them.

In dialogue scenes there’s an extra beat before characters react or in between lines, making those aforementioned subdued performances just boring to listen to. Which alone is a shame, but it also reveals how cyclical the dialogue can be, with the characters discussing the same things over and over again.

Perhaps it’s because I’m a big kung fu fan, but this pacing issue is the worst during fight scenes. The fights generally play out as clumsy exchanges of blows, with pauses for characters to react or retaliate that last for a beat or two longer than they should and even a few instances of the attacks themselves being slow. Now, I should emphasize that the whip combat is genuinely really cool, and the stunts that Belmont pulls are clever. Unfortunately, they often pass by so fast that you can barely enjoy them. It’s hard to tell if it actually is edited too quickly or if it’s edited at a normal pace and the rest is so slow that it causes a kind of whiplash (no pun intended).

Now as a disclaimer, this could all be on me. I could have a particular mindset or have watched some media recently that clashes in timing with how Castlevania was made. If I were to speculate though, I would say there are two possibilities as to how Castlevania ended up this way, the most probable being inexperience. It’s hard, especially in animation, to get a sense of how individual shots will tie together until you’re editing a near complete cut and by then it might be too late. The main animation studios responsible for Castlevania have been around since the early 2000s, so this doesn’t seem likely. I can’t really judge the crew individually because a lot of smaller indy projects don’t end up on imdb, so who knows how experienced most of them are.

The other time I’ve seen this is in really cheap older anime that are trying to make the most out of their limited budget and pad out their run time. I’d prefer to think that is not what is happening here. I’d really like to think that Netflix was fine with the run time being whatever it needed to be, as they are with most of their shows, but it’s possible they weren’t. It’s possible they whoever had the money in this instance wanted a standard 20-minute show and wanted at least four episodes. Who knows?

Regardless of why, this is an enjoyment-breaking factor for me. It distracts from the writing and the acting, plus it ruins the action and general pacing. It makes a mediocre show insufferable. Hopefully, season two improves. In fact, I’d be surprised if it didn’t. As I said before, once more episodes come out then give it a chance, but skip Castlevania for now. It’s just not worth it.

Art of Emotion: CAD Edition

Examples used:
Tokyo Strut
The Running Man (from Neo-Tokyo)
The Tale of Princess Kaguya
Akira
Spirited Away
Howl’s Moving Castle
Garden of Words
Cowboy Bebop
The two examples of favorite films of mine-
The Castle of Cagliostro
Wolf Children

And of course I must credit my most used source:
Understanding Comics by Scott McCloud

Questions, comments, or concerns? Email me at jwiderski@gmail.com
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OVA: Original Video Awesomeness Notes (2016)

My computer crashed so I apologize if I forget any titles. Also the titles listed aren’t in the order they were shown, because I lost my playlist. I’ve put a “+” next to the titles worth watching and a “-” next to those that suck.

Baoh+
Bubblegum Crisis+
Butt Attack Punisher Girl Gautaman
Crystal Triangle
Devilman+
Goku: Midnight Eye+
Riding Bean+
Vampire Hunter D+
Cyber City Oedo 808
Giant Robo
Mad Bull 34
Black Lion

Classics OVAs (Not listed above):
Legend of the Galactic Heroes+
Patlabor+
Tenchi Muyo
Devil Hunter Yohko
El-Hazard: The Magnificent World
Gall Force
Gunbuster
Macross Plus+
Megazone 23
Project A-Ko+
Record of Lodoss War+
Robot Carnival+

Questions, comments, or concerns? Email me at jwiderski@gmail.com
Don’t forget to like Mental Multiverse on facebook!
If you’d like me to appear at your favorite convention, let them know by linking them to my site!

Art of Emotion Notes (2016)

Examples used:
Tokyo Strut
The Running Man (from Neo-Tokyo)
The Tale of Princess Kaguya
Akira
Spirited Away
Howl’s Moving Castle
Ping PongGarden of Words
In specific I mentioned that this was my favorite film- The Castle of Cagliostro

And of course I must credit my most used source:
Understanding Comics by Scott McCloud

Questions, comments, or concerns? Email me at jwiderski@gmail.com
Don’t forget to like Mental Multiverse on facebook!
If you’d like me to appear at your favorite convention, let them know by linking them to my site!

“OVA Madness” Notes

My computer crashed so I apologize if I forget any titles. Also the titles listed aren’t in the order they were shown, because I lost my playlist. I’ve put a “+” next to the titles worth watching and a “-” next to those that suck.

Psychic Wars
Legend of the Overfiend
Devilman+
Baoh+
Riding Bean+
Robot Carnival+
Butt Attack Punisher Girl Gautaman
The Guyver+
Crystal Triangle
Digital Devil
Goku: Midnight Eye+
Bubblegum Crisis+
Wicked City+

Classics OVAs (Not listed above):
Legend of the Galactic Heroes
Vampire Hunter D
Patlabor
Tenchi Muyo
Devil Hunter Yohko
El-Hazard: The Magnificent World
Gall Force
Gunbuster
Macross Plus
Megazone 23
Project A-Ko
Record of Lodoss War

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Questions, comments, or concerns? Email me at jwiderski@gmail.com
Don’t forget to like Mental Multiverse on facebook!
If you’d like me to appear at your favorite convention, let them know by linking them to my site!

Welcome to the Space Show (2010) Review

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An old review of mine, approximately four months old, so I figured I’d finally publish it.

My Neighbor Totoro meets A Hitchhikers Guide to the Galaxy” is how a friend of mine described Welcome to The Space Show and that’s really quite the perfect encapsulation. Welcome to The Space Show is a whimsical adventure through the wonders of space, the final frontier viewed through a child’s eyes. It’s an adorable little film that has more genuine innocence to it then most of the pandering cartoons seen on TV. I would recommend it to every parent for their kids, but with some hesitation due to certain flaws. Welcome to The Space Show is a film I really wish was better than it is, and not just because I would like all films to be good. It has effort, heart, and competence behind it far beyond most other films.

Welcome to The Space Show details the journey of five kids as they make their way through space, thanks to an alien dog named Pochi, whose life they save after finding him injured in a grain field. Traveling from planet to planet, the kids hear about the mysterious and spectacular Space Show, a traveling circus that broadcasts across the galaxies. Due to unforeseen circumstances they have to take a detour to get back to Earth, but this proves to be difficult with greedy poachers after a rare Earth plant that they carry with them.

In 20-30 minute chunks, Welcome to The Space Show works extremely well. It’s technically beautiful and well made, with actual subtlety and thought put into every shot. The characters are likeable, diverse, well-developed, and learn important lessons that you want your kids to learn. You may not remember their names by the end of the film, but you will have a definite feel for who they are, if only by default of having spent so much time with them. The setting of Welcome to The Space Show represents the most innocent view one could have of a sci-fi universe, with bright colors and harmless creatures all willing to help you. It’s a film that asks you to “leave your logic at the door, and just have a little fun” and for the most part, you will have fun.

Looking at the film as a whole, however, reveals a tragically different image, as Welcome to The Space Show clumsily moves from set piece to set piece, taking far too much time to reach its end goal. The plot’s pacing only starts to pick up an hour in, and an unfortunate amount of last minute plot devices and character motivations are used to wrap up the story. Even ignoring that, the film is just too long, clocking in at 2 hours and 20 minutes. Despite how much fun the movie is, once you hit the hour and a half mark the movie’s length starts to take its toll. The film is a touch slower than most children’s films, so this combined with the average child’s attention span is going to detract from a kid’s enjoyment of the film.

Welcome to the Space Show disappoints, but nowhere near as much as it leaves you feeling warm inside. Perhaps breaking the film into two parts would serve as a better way to view it, but as it stands Welcome to The Space Show is tragically too long and too clunky in order to be the perfect kids film it ought to be. That’s not to say there’s no enjoyment to be had. It consistently manages to immerse you in the universe it has created, and even the most skeptical cynic will find themselves smirking and feeling like a kid again.

Legend of the Overfiend (1989) Review

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This is a fairly old review that I never got around to publishing. I’ve left it unedited for the sake of… something I’m sure. I’ve also left images out because I honestly don’t feel like censoring a bunch of screencaps.

When anime was introduced into the west in the late 80s/early 90s, it became notorious for being dramatic, dark, and extremely violent and/or sexual. There were a handful of films that created this image in both the geek and mainstream culture: Akira, Ninja Scroll, Vampire Hunter D, and Legend of the Overfiend amongst others. Legend of the Overfiend is certainly the most sexually explicit of these, leaving images of tentacle rape in the minds of westerners to this day. It’s fascinating that anime has strayed so far from this “extreme” image, but the rampant sexual perversion still remains, whether perceived or actual.

Urotsukidōji: Legend of the Overfiend is a compilation film of three OVAs (Original Video Animation) that were released between 1987 and 1989. Now it’s important when going into this film to keep in mind that the “R-rated” DVD release cuts out about 40 minutes of footage and yet in the first 30 seconds there is a demon orgy. Now imagine what they cut out. Legend of the Overfiend is unforgiving in its content, assaulting the viewer with frequent tits, ass, demon dicks, and exploding bodies. While the variety of demon debauchery and violence is well animated, it’s far from comfortable to watch. However, if you can get past the –to put it lightly– explicit content (and that is very hard to do at times) Overfiend is an incredibly silly and enjoyable film.

The story of Overfiend (yes there actually is a story) centers around Neguma, a bland high school student who also just so happens to be the reincarnation of the Overfiend, aka Chojin. Chojin is a being that, according to a 3000 year old legend, will unite the three worlds: those of the humans, beastmen, and demons. Naturally both the beastmen and the demons are after the most powerful being in the universe, which means plenty of problems for Neguma and his love life! Wackiness ensues!

It’s no surprise that the writing in Overfiend is awful, but that in no way means that it’s not entertaining. Like the best of cheesy 80s/90s action OVAs, Overfiend is ridiculous enough that it easily breaches into “good-bad” territory. It’s hard not to laugh at the two demons dueling with their dicks, or just simply enjoy the fight scenes between the uniquely designed monsters. Where Overfiend ultimately fails is in its ending, which manages to be so boring that it almost loops back around into engaging because you can’t believe the disaster unfolding on screen. The deflation one feels at the end, due to plot device after plot device being thrown in, is enough to piss off even the most forgiving moviegoer, especially after the incredibly long build-up the ending had. In almost every scene a character hypes up the rise of the Overfiend, but once he does they introduce several new elements and unexplained character bits in order to make the film have a somewhat happy ending. It’s lazy and makes the rest of the film feel like a waste of our time.

The ending is almost enough to soil my recommendation, but not quite. The film clocks in at about 100 minutes, meaning you still get 1 hour and 20 minutes before the final act that is solid entertainment. Feel free to shut off the film at that point, because the ending is truly not worth your time. Legend of the Overfiend may be infamously graphic, exploitative, and offensive, but it’s because of these crimes against decency that it manages to be an entertaining and fun watch for you and a few willing friends if you have them.

Neo-Tokyo (1987) Review

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When it comes to japanese animation, anthology films are a great way for new directors to get their start, as they’re rarely handed a TV series or feature film. The format of short film allows them to express their creative style, but without the budget of a larger project. There was a healthy dose of anthology films in the late 80s/early 90s between Neo-Tokyo, Memories, and Robot Carnival. While I can wholeheartedly recommend Memories and Robot Carnival, I’m not sure Neo-Tokyo (aka Manie-Manie, Labyrinth Tales) earns the same privilege. The segments aren’t particularly outstanding or entertaining, nor are they awful. They’re no doubt interesting experiments in storytelling and animation, but unfortunately all that results of these experiments is mediocrity.
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The first segment, “Labyrinth,” acts as the framing device, telling the story of a young girl who, during a game of hide and seek with her cat, discovers a labyrinthian world. In this world are shadow figures, cardboard residents, and a mysterious carnival clown who shows her the other two segments. Directed by Rintaro (Space Pirate Captain Harlock, Metropolis), the segment is extremely interesting to look at due to its clever camerawork and unusual character design, but has little to offer besides that, having no dialogue, character, or real story to it. It almost breaches into surrealism with the strange images and complete lack of character or narrative, but that would actually make it interesting if it did.

Screen Shot 2014-08-04 at 1.25.55 AMThe second segment, “The Running Man,” is perhaps the best segment of the three thanks to its intriguing concept and gorgeous animation. “The Running Man” follows a reporter as he writes a story on Zack Hugh, a racer in the dangerous Death Circus circuit. In an interview with him, the reporter discovers that Hugh is telekinetic, which is how he’s been defeating the other racers. Unfortunately, after years of racing, his body is shutting down on him and the reporter bears witness to his final destructive race that Hugh wins even after he has died. The explosions and gore of “The Running Man” are fascinating to watch due to the extraordinary detail, the trademark of the director, Yoshiaki Kawajiri, who’s also responsible for such extremely violent works as Ninja Scroll, Wicked City, and Vampire Hunter D: Bloodlust.

Screen Shot 2014-08-04 at 1.29.08 AM“Construction Cancellation Order,” the third segment, was directed by Katsuhiro Otomo (Akira, Steamboy) and plays on his favorite theme of man vs technology. Sent to a fully automated construction site to shut it down after the last foreman disappeared, Tsutomu Sugioka finds himself held hostage by the robot responsible for controlling the crew and keeping them on schedule. The segment, while lacking in a solid ending, manages to be entertaining if solely through the tonal shift that occurs halfway through, taking the short from weird and light-hearted to creepy and mildly horrifying.

Screen Shot 2014-08-04 at 1.27.07 AMNeo-Tokyo as a location is a futuristic rebuilt Tokyo, and is the center of many cyberpunk stories. However, Neo-Tokyo as a film lacks in a lot of the familiar imagery and themes we’d see in other cyberpunk works. While Neo-Tokyo is by no means bad, it fails to capture our imagination through its individual segments or present us with an overarching theme or question. It has no utter insanity like in Robot Carnival, nor does it have one shining segment that could be a film on its own, as with “Magnetic Rose” in Memories. One’s time is far better spent on those other films, but if you so wish to check it out I’m afraid you’ll have to resort to not-so-legal sources as the DVD is out of print.


What are your thoughts on Neo-Tokyo and what are favorite anime anthologies? Sound off in the comments below!
This review and others like it can be found over at the ever amazing Geek Juice Media, for more movie and TV talk head on over to Buck On Stuff, and for more horror go to Hidden Horrors!

Perfect Blue (1997) Review

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There are many stereotypical views of anime: that it’s strangely pedophilic, that it’s for kids, and/or that it’s all tentacle porn. While, yes, for the most part this is true, there are are still plenty of examples where anime transcends these trivial stereotypes and becomes something truly worth placing next to the greats of pop culture. One can of course point to Cowboy Bebop or the insanely popular Ghibli films, like Princess Mononoke or Spirited Away, but there are far more underrated works that deserve attention, particularly those of director Satoshi Kon. To be clear, it’s not that his works are without critical acclaim, rather it’s that his movies are criminally under-watched by the anime community and the movie audience at large. Perfect Blue, his first film, is a masterfully crafted psychological thriller that has been commonly compared to a Hitchcock film. While I disagree that the two are linked in any way thematically or stylistically, it’s hard to not compare how well the two directors handle the genres and mediums they operate within.

Screen Shot 2014-06-19 at 1.03.56 AMPerfect Blue centers around Mima Kirigoe, the former lead singer of the pop group “CHAM!,” who decides to go into acting despite the pop idol stigma around her. Her first project, the gritty crime drama series “Double Bind,” leaves a few fans upset, particularly the mysterious stalker “Me-Mania.” Mima receives a fax reading “Traitor” and an explosive letter in the mail, but is continually assured by her manager Ruma Hidaka that she should just ignore it. Ruma urges Mima not to going along with the writer of “Double Bind,” who wants her to participate in a rape scene that will lead to her part becoming bigger. In order to help her career and not let down everyone who helped her get to where she is, Mima goes through with it, but not without hesitation as it means the sure death of that innocent pop star image she had. A website she finds that chronicles her life in an eerily accurate way doesn’t help either, as it idolizes that pop star persona of hers and soon she starts hallucinating that this very persona is criticizing her. As her career starts to spiral out of her control, her state of mind fragments and her sense of reality slips away dramatically.

Screen Shot 2014-06-19 at 1.05.47 AMPerfect Blue is an interesting look at the entertainment industry and how daunting it can be to its young entrants. The dynamic and clear-cut characters that populate the sets and meetings give the film a sense of reality, but leave it a little cold (as it should). While it’s not clear what age Mima is supposed to be, the film is most certainly a tale of reaching maturity and shedding your childhood, and this is unfortunately best shown in the rape scene shoot. The similarity between the costume she’s wearing on set and the costume she wore on stage as part of CHAM! make it abundantly clear that she is “letting” her childhood be violently destroyed. What’s left of her afterwords is unclear.

Screen Shot 2014-06-19 at 1.07.22 AMSatoshi Kon does a brilliant job of messing with the audience’s sense of reality through the characters’ delusions. The dual appearances of “Idol Mima” to Mima, as a way of taunting her and degrading her actions, and Me-Mania, as a way of egging him on ever closer to violence, confuses the audience into wondering if the delusions could possibly be connected by some supernatural force. As Mima’s sense of reality completely breaks into a series of loosely connected and repeating scenes, we as the audience have no sense of what’s real and what’s not.

Satoshi Kon picDespite its discontinuous nature, Perfect Blue has a fairly simple narrative and the confused reality that the audience experiences throughout the film ultimately adds to the enjoyment of the journey to the end. Satoshi Kon could have left such confusion out, but he didn’t because, unlike most directors in anime, Kon has a sense of artistic style as well as narrative structure. Kon approaches an anime film like a film and not an anime, keeping himself separated from the Otaku culture that most anime producers are inevitably pulled into. Surpassing even great directors like Hayao Miyazaki, Kon has a fantastic sense of editing and cinematography. There are shots in Perfect Blue that will leave any cinephile stunned at their beauty, accentuated by clever editing techniques.

Perfect Blue has a slow first two acts, but its tension keeps you believing that it’s building towards something. If you wait patiently the third act will blow you away by proving that Perfect Blue is not just a fantastic anime or an exciting thriller, but an impressive film. Period. The animation isn’t the highest quality, but it gets the job done (and better than live action could). Many people brag about anime’s “mature storytelling” all the while showing those they brag to a series that arguably is no more mature than an episode of CSI, however Perfect Blue actually lives up to this claim. I highly recommend it to not only anime fans, but to anyone seeking a good mystery/thriller film and to those who scoff at anime as just pantsu-filled cartoons.

Princess Mononoke (1997) Review

Note: I meant to publish this article months ago and just found out today that I hadn’t… oops

So as a writing crutch I’ve been comparing the other Studio Ghibli films to the epic fantasies that they so iconically do. Being one Ghibli’s most notable and praised films, Princess Mononoke is the epitome of that epic fantasy. It’s a crowning jewel of animation and visual storytelling and it deserves it’s place as one of the best animated films of all time, if not one of the best films of all time. It’s not as light-hearted as most other Ghibli films, but what it lacks in charm it makes up for in tense engaging drama.

While defending his village from a Boar God turned Demon, Ashitaka gets burned by the creatures touch and is now cursed to die unless he finds a way to remove the mark. Following the boars trail leads him to a small village producing two things: Iron and rifles. It’s their guns that killed the boar and turned him into a demon, and it’s their cutting of the forest that’s causing the wolf clan, including the wolf-adopted human San, to attack them. While Ashitaka fights to maintain peace and find a cure, the leader of the village Lady Eboshi strives to obtain the head of the Great Forest Spirit that nurtures and protects the forest and its creatures.

Princess Mononoke is in many ways a retread of Miyazaki’s previous environmental masterpiece: Nausicaa of the Valley of the Wind. It has a lot of the same themes and makes a lot of the same ideological arguments, but Mononoke does it far better, if only because it has stronger characters to give such heavy-handed messages. What he created in Mononoke, and I can’t emphasize this enough, is a powerful story. There are scenes in here that after they conclude you will realize you spent not blinking. He’s tapped into something that can’t be describe, that magic of storytelling. I truly wish that there weren’t so many other great American films that same year so this could have won best picture.

Mononoke is chock full of unique and intriguing concepts. Right off the bat I was fascinated by the predicament the hero is in. A lethal infection that also gives him inhuman strength, but grows as his hate and anger grows. It would be the perfect superhero origin. From the way the women in the village act, to the interactions and relationships between the creatures of the woods as well as the idea of legendary larger versions of the beasts we know today and the day-to-night changes of the Great Forest Spirit. These interesting concepts are worth the trade for me from the more simple and charming Ghibli film, because they serve as the fuel for the more dramatic world that’s established. It’s a true testament to the adapted script that it was able to convey these ideas seamlessly to a western audience.

Mononoke is a far more serious film, with a story developed for four years by Miyazaki. While other Ghibli films can be hard to invest in if you aren’t immediately engaged by the material, I would argue it’s hard NOT to get invested in the movie at all. Mononoke delves into a few very basic human conflicts that we’ve been struggling with since the dawn of man, and unlike Nausicaa presents them in a slightly more unbiased light. Instead of Nature over Man, the movie prefers Coexistence, but they still give you no answers as to how this is supposed to be achieved, they just intertwine it into the plot. Anyway, the story of Mononoke is well developed and without a ton of cliches, leaving you genuinely uncertain of where it’s going until it actually gets there.

The art design here is absolutely amazing, let alone the animation. The animation here is, in my opinion, the peak of Ghibli’s capabilities as it is their last cell animation work, as well as the most ambitious of theirs to animate. The backgrounds, creatures, battles, everything is more impressive to me then the arguably better animated, but more subdued Spirited Away or Howls Moving Castle. Back to the designs though, I don’t know if there’s background in Japanese culture, but even if there isn’t I’m still amazed at the unity and yet individuality to all the designs. The characters all have distinct and detailed looks to them, with visual aspects I’ve rarely, if ever, seen. I think San’s design is half the reason people like her so much, despite the fact that Ashitaka is arguably the hero of the film. Ghibli has a habit of not only making things beautiful, but also things incredibly gross and the possessed boars are the the most memorizing and disgusting things to look at outside of a gore scene in a horror film.

Assuming you get the Miramax release of this, the dub is absolutely amazing. I’m not going to go over all the actors, but I will assure you that the dub gets the characters across well, with no hiccups that other dubs may have. It was left in the hands of Neil Gaiman, who has a great respect for folklore and mythology, which is why not only is the adapted script so good, but the dub as a whole. It’s truly one of the best dubs out there so don’t feel bad if you don’t want to see it in Japanese, because you aren’t missing anything. Due to the gore and mature storytelling, this really isn’t a movie for kids, so please wait for teenage years to show this one. It does have important themes that I want kids to learn about, but I highly doubt a kid could sit through it.

Princess Mononoke, in all of it’s beauty and mystery took me for a ride quite unlike anything before. I truly felt immersed in the world I was watching and the characters were all worthy companions on the journey to the end. It’s easy on the eyes, ears, and mind as most Ghibli films are, if not more so. I only wish there were more films out there like this one. This is not only mandatory anime watching, but it’s a movie you need to see before you die. End of story.